Chris McElligott Park
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This is an incredibly old set of my art! This chronicles 1998 to 2008 for me. This is back when I used to work in raytraced offline 3D programs, and rendering a single frame usually took 5 minutes to 36 hours.

I now work in realtime raster 3D, so I get on average between 1/60th to 1/100th of one second to make something a lot prettier not only display, but also be interactive. Shaders, once so mysterious to me, are now things I routinely code.

I've never been all that superb of a modeler, but I enjoy 3D painting, scene composition, and more recently have gotten into motion capture and animation. I'm also a big fan of working with the post-processing stack, as well as using custom shaders to break out of the shackles of current-gen PBR and toy with heightened-reality lighting.

You can see a lot of my work on Arcen's Youtube channel, including the occasional instructional video.

» 10th King [Slideshow]
gallery/gal/10th_King/_thb_Alden-Ridge-Factory-Wide.jpg  
   

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Alden Ridge Factory - Wide (Bryce)
gallery/gal/10th_King/_thb_Alden-Ridge-Factory.jpg  
   

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Alden Ridge Factory (Bryce)
gallery/gal/10th_King/_thb_Blue_Beak.jpg  
   

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Blue Beak (Photoshop)
gallery/gal/10th_King/_thb_Brain_Stem.jpg  
   

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Brain Stem (Apophysis & Photoshop)
gallery/gal/10th_King/_thb_Campfire_Range.jpg  
   

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Campfire Range (Bryce)
gallery/gal/10th_King/_thb_Chernobyl_Countryside.jpg  
   

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Chernobyl Countryside (Bryce)
gallery/gal/10th_King/_thb_Crystal_Cove.jpg  
   

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Crystal Cove (Bryce & Hexagon)
gallery/gal/10th_King/_thb_Desert_Artifact.jpg  
   

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Desert Artifact (Bryce)
gallery/gal/10th_King/_thb_Desert_Industry.jpg  
   

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Desert Industry (Bryce)
gallery/gal/10th_King/_thb_Flame_Belt.jpg  
   

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Flame Belt (Apophysis & Photoshop)
gallery/gal/10th_King/_thb_Foggy_Mountain_Ruin.jpg  
   

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Foggy Mountain Ruin (Bryce)
gallery/gal/10th_King/_thb_Glass_Cave.jpg  
   

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Glass Cave (Photoshop)
gallery/gal/10th_King/_thb_Ice_Crystal_Asteroid.jpg  
   

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Ice Crystal Asteroid (Bryce & Hexagon)
gallery/gal/10th_King/_thb_Industrial_Fog.jpg  
   

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Industrial Fog 2 (Bryce)
gallery/gal/10th_King/_thb_Loss_2.jpg  
   

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Loss 2 (Bryce & Photoshop)
gallery/gal/10th_King/_thb_Mountain_Antennae_Cropped.jpg  
   

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Mountain Antennae (Bryce)
gallery/gal/10th_King/_thb_Mountain_Forest.jpg  
   

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Mountain Forest (Vue)
gallery/gal/10th_King/_thb_Northern_Forest.jpg  
   

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Northern Forest (Vue)
gallery/gal/10th_King/_thb_Snow_Crest.jpg  
   

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Snow Crest (Bryce & SketchUp)
gallery/gal/10th_King/_thb_Swamp_Ruin.jpg  
   

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Swamp Ruin (Bryce & Hexagon)
gallery/gal/10th_King/_thb_Tree_Range.jpg  
   

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Tree Range (Bryce)
gallery/gal/10th_King/_thb_Undead_Tendrils_2.jpg  
   

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Undead Tendrils 2 (Apophysis & Photoshop)
gallery/gal/10th_King/_thb_Wall_Markings.jpg  
   

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Wall Markings (Photoshop)
gallery/gal/10th_King/_thb_Water_Moon.jpg  
   

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Water Moon (Bryce)
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The Dregs   [9 pictures]
The lesser-quality images from the 10th King series are in here. Some are still quite interesting.

Website Design and Content Copyright 2007-2022 Chris McElligott Park. Photography Copyright 2020 Merritt Chesson.