Chris McElligott Park
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This is an incredibly old set of my art! This chronicles 1998 to 2008 for me. This is back when I used to work in raytraced offline 3D programs, and rendering a single frame usually took 5 minutes to 36 hours.

I now work in realtime raster 3D, so I get on average between 1/60th to 1/100th of one second to make something a lot prettier not only display, but also be interactive. Shaders, once so mysterious to me, are now things I routinely code.

I've never been all that superb of a modeler, but I enjoy 3D painting, scene composition, and more recently have gotten into motion capture and animation. I'm also a big fan of working with the post-processing stack, as well as using custom shaders to break out of the shackles of current-gen PBR and toy with heightened-reality lighting.

You can see a lot of my work on Arcen's Youtube channel, including the occasional instructional video.

» 7-11 [Slideshow]

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Stormy Mount (Terragen)

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Snow Covered Mountain (Terragen)

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Isolated Lake (Terragen)

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Crater Pit (Terragen & Photoshop)

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Green Mountains (Terragen)

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Green Mounains II (Terragen)

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Green Mountains Again (Terragen)

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Snowy Island (Terragen)

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Distant Lands (Terragen & Photoshop)

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Lowlands (Terragen & Photoshop)

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Ice and Fire (Bryce)

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The Cape's Gateway (Terragen & Photoshop)

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Dusky Red Mountains (Terragen)

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Purot (Bryce & Photoshop)
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The Dregs   [15 pictures]
The lesser-quality images from the 7-11 series are in here. Some are still quite interesting. "Ghost Town of the Damned" is actually a Bryce image that includes a building model that I imported from a Counter-Strike game map that I created in college.

Website Design and Content Copyright 2007-2020 Chris McElligott Park. Photography Copyright 2020 Merritt Chesson.